refactor: rename variable

This commit is contained in:
andy.boot
2024-07-17 19:17:38 +01:00
parent c09073151d
commit 1ab0b2f531
+3 -3
View File
@@ -114,7 +114,7 @@ fn recursive_rebuilder(allowed_nodes: &HashMap<&Path, &Node>, current: &Node) ->
.map(|c| recursive_rebuilder(allowed_nodes, c)) .map(|c| recursive_rebuilder(allowed_nodes, c))
.collect(); .collect();
build_node(new_children, current) build_display_node(new_children, current)
} }
// Applies all allowed nodes as children to current node // Applies all allowed nodes as children to current node
@@ -127,10 +127,10 @@ fn flat_rebuilder(allowed_nodes: HashMap<&Path, &Node>, current: &Node) -> Displ
children: vec![], children: vec![],
}) })
.collect::<Vec<DisplayNode>>(); .collect::<Vec<DisplayNode>>();
build_node(new_children, current) build_display_node(new_children, current)
} }
fn build_node(mut new_children: Vec<DisplayNode>, current: &Node) -> DisplayNode { fn build_display_node(mut new_children: Vec<DisplayNode>, current: &Node) -> DisplayNode {
new_children.sort_by(|lhs, rhs| lhs.cmp(rhs).reverse()); new_children.sort_by(|lhs, rhs| lhs.cmp(rhs).reverse());
DisplayNode { DisplayNode {
name: current.name.clone(), name: current.name.clone(),