Files
archived-dust/src/utils/platform.rs
T
andy.boot 24c97ef92f Rewrite to use walkdir instead of recursion
Advised to use walkdir by burntsushi as using recursion on file systems
can blow the stack.

walkdir is slower but allows the code to be cleaner and more reliable

Also experimented with ignore but locking the hashmap resulted in
similar performance to walkdir but with much uglier code.
2018-04-24 14:53:47 +01:00

64 lines
1.9 KiB
Rust

use walkdir::DirEntry;
fn get_block_size() -> u64 {
// All os specific implementations of MetatdataExt seem to define a block as 512 bytes
// https://doc.rust-lang.org/std/os/linux/fs/trait.MetadataExt.html#tymethod.st_blocks
512
}
#[cfg(target_os = "linux")]
pub fn get_metadata(d: &DirEntry, use_apparent_size: bool) -> Option<(u64, Option<(u64, u64)>)> {
use std::os::linux::fs::MetadataExt;
match d.metadata().ok() {
Some(md) => {
let inode = Some((md.st_ino(), md.st_dev()));
if use_apparent_size {
Some((md.len(), inode))
} else {
Some((md.st_blocks() * get_block_size(), inode))
}
}
None => None,
}
}
#[cfg(target_os = "unix")]
pub fn get_metadata(d: &DirEntry, use_apparent_size: bool) -> Option<(u64, Option<(u64, u64)>)> {
use std::os::unix::fs::MetadataExt;
match d.metadata().ok() {
Some(md) => {
let inode = Some((md.ino(), md.dev()));
if use_apparent_size {
Some((md.len(), inode))
} else {
Some((md.blocks() * get_block_size(), inode))
}
}
None => None,
}
}
#[cfg(target_os = "macos")]
pub fn get_metadata(d: &DirEntry, use_apparent_size: bool) -> Option<(u64, Option<(u64, u64)>)> {
use std::os::macos::fs::MetadataExt;
match d.metadata().ok() {
Some(md) => {
let inode = Some((md.st_ino(), md.st_dev()));
if use_apparent_size {
Some((md.len(), inode))
} else {
Some((md.st_blocks() * get_block_size(), inode))
}
}
None => None,
}
}
#[cfg(not(any(target_os = "linux", target_os = "unix", target_os = "macos")))]
pub fn get_metadata(d: &DirEntry, _apparent: bool) -> Option<(u64, Option<(u64, u64)>)> {
match d.metadata().ok() {
Some(md) => Some((md.len(), None)),
None => None,
}
}