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feat: add --assets options to override assets (#134)
* feat: add --assets options to override assets * update readme
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@@ -1,8 +1,11 @@
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mod fixtures;
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mod utils;
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use fixtures::{server, Error, TestServer};
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use assert_cmd::prelude::*;
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use assert_fs::fixture::TempDir;
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use fixtures::{port, server, tmpdir, wait_for_port, Error, TestServer, DIR_ASSETS};
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use rstest::rstest;
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use std::process::{Command, Stdio};
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#[rstest]
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fn assets(server: TestServer) -> Result<(), Error> {
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@@ -91,3 +94,29 @@ fn asset_js_with_prefix(
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);
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Ok(())
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}
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#[rstest]
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fn assets_override(tmpdir: TempDir, port: u16) -> Result<(), Error> {
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let mut child = Command::cargo_bin("dufs")?
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.arg(tmpdir.path())
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.arg("-p")
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.arg(port.to_string())
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.arg("--assets")
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.arg(tmpdir.join(DIR_ASSETS))
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.stdout(Stdio::piped())
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.spawn()?;
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wait_for_port(port);
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let url = format!("http://localhost:{}", port);
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let resp = reqwest::blocking::get(&url)?;
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assert!(resp.text()?.starts_with(&format!(
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"/__dufs_v{}_index.js;DATA",
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env!("CARGO_PKG_VERSION")
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)));
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let resp = reqwest::blocking::get(&url)?;
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assert_resp_paths!(resp);
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child.kill()?;
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Ok(())
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}
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